Discover the fate of two souls in this Zelda inspired point and click/adventure short game.

Solve puzzles, witness strange things, and try to piece together what happens to the characters...

Average run time of the game: 1h30.

How to play

Please prefer to use the Chrome browser, as it is on this platform that the game was mostly tested. Best played on a computer, but it is possible to play on a tablet, with a stylus. On a mobile phone device in theory it is playable with a stylus, but very uncomfortable due to some precision moves required at some point.

Use the mouse to interact with items on screen. Try to click or move them. In one of the scenes, keyboard shortcuts can be used (indicated on-screen).

There is a few text in-game for the UI, but the whole experience is rather textless on purpose, as it was one of my design goals to create something minimalist with as few indications as possible, and let the player discover by himself.

The progression is saved after a puzzle is solved.

Known bugs: sometimes on some environments the game freezes after a puzzle is complete. If this happens, just reload the page (progression is saved), and you will be able to continue the game.

About the project

This is a mostly solo game development hobby project made with Phaser 3.

All the content is original except the music and sounds, I took them from royalties free websites (see in-game credits).

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